|||||||||||||||||||||||||||||||||||||||||||||| ---------------------------------------------- ============================================== "Pergamon Museum" - map for "Call Of Duty" VERSION 1.1 ============================================== ---------------------------------------------- |||||||||||||||||||||||||||||||||||||||||||||| ==================== Play Information ==================== Game: COD Type: Multiplayer Gametypes: Deathmatch Team-Deathmatch Search & Destroy Retrieval HeadQuarters Behind Enemie Lines Tested on: COD MP 1.3 Players: 2 to 64 =========================== Installation of the map =========================== Please copy the included "PergamonMuseum_v1_1.pk3"-file into the folder: ...[where_you_installed_cod]...\Call of Duty\Main\ ======================== Designer-Information ======================== Name Of Designer: Ruurd van de Zedde (nickname: Mr.Skillz) E-Mail: bresso_k@hotmail.com Location: Holland ================ Map Features ================ Name of Track: PergamonMuseum_v1_1 Date of release: 31.03.2004 Version: 1.1 PK3-size: 13.151.520 bytes Convertion-time: 12 days Supported gametypes: Deathmatch Team-Deathmatch Search & Destroy Retrieval HeadQuarters Behind Enemie Lines Other features: 200+ Breakable Windows and 150+ Ladders, 2 Fire-sources, 12 custom Sounds, and 28 Custom Textures (Incl. Layout- and Start-Image). ==================================== Added fearures since version 1.0 ==================================== Better layout of 6 small rooms, more variation. Extra corner where Russians will spawn (So now there are 2 broken walls). Addition of 32 torches all over the map. All railings now have extra fancy texture. Four more ladders to get to 2nd floor. More variation in textures for pc-screen. Addition of a ladder in Control Room. A tunnel is now located below building with 3 entrances to go faster to the entrance. ==================== Greetz and Thanx ==================== [[[ General Death ]]] for the breakable windows tutorial, [[[ Balr14 ]]] [[[ OutlawAceSniper ]]] [[[ all other TMT-dudes ]]] for helping me with COD-radiant stuff, [[[ MMS Wyatt Earp ]]] for those wicked tutorials and advise on things related to the 'flare compile process', and ofcourse: [[[ 1stIR-clanmembers ]]] for testing the beta-version and giving me advise on how to change the map. ========== Rights ========== Copyright 2004 by Ruurd van de Zedde, the file itself, in its ORIGINAL STATE, may be FREEWARE! Call of Duty is Copyright 2003 ACTIVISION All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc)