/* -+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++- ## ## ## ## ####### ## ## ####### ######## ## ######## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ######### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ### ## ## ### ## ## ######## ## ## ## ## ######### ## ## ## ## ## ## ## ## ## ## ######### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ####### ## ## ####### ## ## ## ######## -+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++- @ www.Bouncepatch.com // Strike 2 - V1.0 // Steam: https://steamcommunity.com/id/dreamzyyy/ YT: https://www.youtube.com/channel/UC7DiUO6bzZGii0EUx1Vg4mw Rebuild from scratch by measuring each and every brush on the original strike map. Thanks to dtzxporter for WraithX & Scobalula for Husky (ripped xmodel locations and exported as .map) -> https://github.com/Scobalula/Husky Thanks to IW, Treyarch and Sledgehammer for some of the models and textures used. Thanks to all the testers involved in the process! Special thanks to LNR<3 NOTE: This map uses a lot of custom xmodels so model heavy mods might not work with this map. -+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++- */