Brjansk Version 2b A Call of Duty: United Offensive multiplayer map made by Siffer. --------------- Map information --------------- Title: Brjansk Filename: mp_uo_brjansk2b.pk3 BSP name: mp_uo_brjansk2b.bsp Version: 2.0b Release date: May 24th 2005 Author: Siffer E-mail: supermuffin2k@hotmail.com Homepage: www.siffersmaps.tk ----------- Description ----------- The map takes place in the city of Brjansk, Russia. It's a quite small map with lots of good sniping spots and places to hide in. There are plenty of accessible buildings with several floors to explore. Below the houses and streets exists another battlefield. A network of secret tunnels covers the underground of the map. The network consists of dark, winding, claustrophobic tunnels which provide good cover and also the ability to get unseen from one side of the map to another. RETREIVAL OBJECTIVES: The Allied team must steal the code book and the field radio and escape the city. SEARCH & DESTROY OBJECTIVES: The Allied team must plant the bomb at Bomb zone A (Flak gun) or Bomb zone B (Radio) in order to accomplish the mission. Updates and changes since last version: --------------------------------------- - Radio spawns fixed in HQ game mode. - Invalid spawn points inside geometry fixed. - Some minor bugs corrected. NOTE: This map is made for Call of Duty: United Offensive and may NOT run properly in the original Call of Duty! ------------ Installation ------------ Extract mp_uo_brjansk2b.pk3 into your Call of Duty\uo folder. To play the map, start Call of Duty: United Offensive multiplayer and create a server. Choose "mp_uo_brjansk2b" from the server map list. You can also start the map by typing /map mp_uo_brjansk2b in the console. ------------ Construction ------------ Build time: A couple of weeks Compile time: About 2 hours Base: New map Editor(s) used: CoDUO Radiant Known bugs: None, but please e-mail me if you find any :) Custom content: No. All about the map: ------------------ Number of brushes: 10546 Number of entities: 1085 Number of textures: 336 different textures used in total Visdatasize: 1541768 Total dimensions: 9552 x 7808 game units Deathmatch spawns: 51 Team DM spawns: 135 RE/CTF/DOM/S&D spawns: 16 per team ---------------- Play information ---------------- Game: Call of Duty: United Offensive Multiplayer Supported gametypes: DM, Team DM, BEL, HQ, RE, S&D, CTF and DOM Players: Recommended for about 6 - 16 players -------------- Special thanks -------------- I would like to thank the following people for helping me with beta testing, feedback, suggestions and bug reporting: Burt Cyion Wakka Everyone who reported bugs ...and everyone else on the IWNation and Marko's Map Design forums who have helped me testing the map and given me suggestions and ideas. Thanks! --------------------- Copyright/permissions --------------------- You may distribute this ZIP or PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc.) as long as you contact me first, and include all files, including this readme, intact in the original archive. You may not decompile and/or modify this map in any way. This map is made by Siffer. Copyright (c) 2005 Siffer. Have fun and thank you for playing this map! If you have any questions, feel free to contact me at supermuffin2k@hotmail.com or visit my forum at www.siffersmaps.tk. Thanks!